– Release name (Cracked by) : A.Hat.in.Time.MacOSX-ACTiVATED
- A Hat In Time Mac Free Download
- A Hat In Time Mac Download Windows 10
- A Hat In Time Mac Download Free
- A Hat In Time Mac Download 2020
– Platform : Mac OS X
About the Game A Hat in Time is an amazingly cute 3D platformer featuring a little girl who stitches hats creating new appearances and varied abilities. Journey through five different worlds collecting the missing time pieces before the evil Mustache Girl steals them for herself. The adorable graphics and catchy soundtrack will have you gaming for hours. Key Features A little girl and her. A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers. A little girl and her spaceship In A Hat in Time you play as a tiny space-travelling girl with a big tophat. Her adventure is halted when all her fuel, the Time Pieces, is lost and scattered across a nearby planet.
– Files size : 1 x 3.14 GB
– Hosts : Mega, Uploaded, Uptobox, Userscloud
OS: MAC OS X 10.11.6 or higher
Processor: Quad-core Intel or AMD Processor, 3.0 GHz processor
Memory: 4 GB RAM
Processor: Quad-core Intel or AMD Processor, 3.0 GHz processor
Memory: 4 GB RAM
A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers! Freely explore giant worlds and recover Time Pieces to travel to new heights!
—————--
www.MacGames-Download.com
To extract, please use The Unarchiver
—————--
—————--
MEGA
UPLOADED
UPTOBOX
USERSCLOUD
Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.
Please report any issues on Discord.
< Proto:A Hat in Time (Windows, Mac OS X)
This is a sub-page of Proto:A Hat in Time (Windows, Mac OS X).
The alpha build of A Hat in Time was distributed to Kickstarter/slacker backers from February 20, 2014 to February 28, 2015. Identified by the words ALPHA BUILD: FAR FROM FINISHED at the bottom of the screen while in-game.
- 1Unused Text
- 2Inaccessible Areas
- 2.1Mafia Town
- 3Unused Music
- 8Revisional Differences
Unused Text
checklist.int
Text for what appears to be a scrapped checklist system.
collectibles.int
Unused text related to the collectibles. The Witch Hat would later appear in the game's Beta, and while the Dweller Mask does appear, there's no way to check its description.
menus.int
Text that appears to be for an earlier build that lacked a settings menu.
taunts.int
UnrealEd.int
Text that appears to be for an editor.
mafia.int
Text for a Mafia being teleported.
mustachegirl.int
Text that appears to be for a fight with Mustache Girl. No such scene is present in the Alpha.
bird.int
Text leftover from the prototype, where two seagulls taught the player about crouching and diving.
conductors.int
Text for The Conductor. While he does appear on the main menu, he never speaks in the Alpha.
crow_agent.int
CAW Agents never speak in the Alpha, and their text consists only of this.
debug.int
A file likely used while working on the text system. Interestingly, the Mafia's 'mumbletest' line was changed in later builds.
dev_commentary.int
Text for developer commentary for the level Vanessa's Manor. This feature is absent from the Alpha, and the file is completely blank in the final.
forestvillage.int
Text for the Subcon Village. This location is absent from the Alpha, rendering this text unused.
hatkid.int
An early version of the line used in the Bookstore level. While Hat Kid does say several of the lines listed here, no text bot is shown, making this text unused.
hubrobo.int
Text for a cut robot character. This character exists only in concept art, and as a model in Hat Kid's Toybox in the final.
mafiaboss.int
Text for a fight with the Mafia Boss. This version of his dialogue was shown in early trailers. His lines were completely changed by the Beta.
mafia_npc.int
Text for several acts that are not present in the Alpha.
mafiatown.int
moonjumper.int
Text for the Moonjumper. He does not make an appearance in the Alpha. This text was shown in a pre-release screenshot and in a development video.
moonpenguins.int
Unused text for the penguins found around Mafia Town.
mustachegirl.int
Text for scenes that do not appear in the Alpha. Several of these scenes do appear in the Beta and Final, albeit with rewritten dialogue.
new_ability.int
The Hookshot and Umbrella Pogo are not present in the Alpha, rendering this text unused.
scienceowls.int
While two Science Owls do appear on the title screen, there are no acts in the Alpha featuring them.
system.int
thor.int
Thor is not present in the Alpha, nor is the act where Mafia town is covered in lava.
tim_time.int
Tim is not present in the Alpha. This text was used for his appearance in the Prototype.
timetrial_ghost.int
No such mode is present in the Alpha.
train_operator.int
The Train Operator isn't present anywhere in the Alpha.
tutorial.int
This text was used in the Prototype. One line was used exclusively in the build sent to farfromsubtle.
Inaccessible Areas
Mafia Town
- Hidden on an inaccessible island is a chalkboard inside a tent, chiding the player for snooping around.
Lava Mafia Town
- Remains of the prototype Lava Mafia Town existed in earlier builds of the Alpha.
Spaceship Hub
The alpha's Spaceship Hub is mostly incomplete, and can't be roamed around normally. Many of its rooms are very clearly unfinished.
- An early version of Hat Kid's bedroom that uses Vanessa's bed as a placeholder. Fixed to the bed is what appears to be a clock face, along with a sign that reads 'ACT 1 TOILET OF DOOM'. This room would later become the Subcon Forest hub room in the beta onwards, with the clock face removed from Hat Kid's bed.
- A green room with a table in the center and a mysterious purple ghost. This ghost isn't present anywhere else in the alpha. This room would later become the Mafia Town hub room in the beta onwards.
- An early Trainwreck of Science hub room that borrows machinery assets from the chapter, unlike the beta onwards.
- A domed room whose sole furnishing is a slide, which leads back into the main room of the Spaceship Hub.
- A room that, sans viewport and doors, is entirely empty.
musicroom
What appears to be a test room that was used for testing collectibles and music. Contains a red vault code, 4 Electro Shock badge pieces, 4 Owl's Brew badge pieces, a Mafia tie, a Time Piece, and two buttons. One button plays the cutscene that plays when a Time Piece is spawned, and the other plays music from Vanessa's Manor.
A Hat In Time Mac Free Download
Unused Music
Chapter 1 Intro
Leftover from the 2013 prototype intro cutscene for Mafia Town. Goes unused as this cutscene was removed and the track was composed by Eric Gleiser who has since left Gears For Breakfast. As his musical contributions have been almost entirely replaced by Pascal Stiefel's compositions, it's unlikely that this track will see use in the final game.
Welcome to Mafia Town (Lava)
Mafia Town overworld music from the 2013 Hat in Time prototype, intended to play when Mafia Town is submerged in lava. In the alpha build this level is inaccessible, leaving this track unused. This track was also composed by Eric Gleiser. The Lava Mafia Town theme will be replaced with Pascal's version as with all of the other Mafia Town themes in the final game.
Mafia Battle
Miniboss music from the 2013 prototype. Like the above example, this track was replaced with Pascal's miniboss music yet left in the alpha game files, unused.
Time Race
More remnants from the 2013 prototype. In the prototype, this track played when chasing Tim in Mafia Town, and in secret level staff ghost races. As neither Tim nor staff ghost racing is present in the alpha, this track goes unused. As this track was composed by Eric Gleiser, it's unlikely to see use in the final game.
Hat Adult Masked Song
A vocal track of a girl singing, likely intended to be layered over TheSubconForest_Masked.ogg as heard below:
While TheSubconForest_Masked is heard in the alpha's epilogue, the singing is unused.
Unused Audio
Sound(s) | Speech | Description |
---|---|---|
'Two minutes and zero seconds until self-destruct. Oh no!' | An announcer warning the player of an imminent self-destruct. These audio files are from Trainwreck of Science, which is unplayable in the alpha. | |
'One minute and twenty seconds until self-destruct. Better hurry!' | - | |
'Forty seconds until self-destruct. We're doomed.' | - | |
'Ten seconds until self-destruct.' | - | |
'Nine.' | - | |
'Eight.' | - | |
'Seven.' | - | |
'Six.' | - | |
'Five.' | - | |
'Four.' | - | |
'Three.' | - | |
'Two.' | - | |
'One.' | - | |
'Goodbye!' | - |
Unused NPCs
- The Moon Jumper has textures and even rudimentary animation, despite making no appearances in the alpha.
- A Fire Spirit, an NPC that's only ever been seen publicly in pre-release footage.
- Thor the inventor, also Thor the unused.
- Tim the Time Lord, mostly unchanged from his appearance in the 2013 prototype.
Unused Textures
- A texture that saw use by a rapping mafia member in the 2013 prototype. The rapper, his stage, and his audience were all removed in the alpha version of Mafia Town, leaving this texture unused.
- This graphic would go on to become the countdown timer in Trainwreck of Science, but is unused in the alpha.
- A texture titled timeadded_20s.tga. Would later be used in beta for Trainwreck of Science's race against the clock, but sees no use in the alpha.
Unused Models
- A stopwatch with +20s printed on it, intended to be used as a pickup. Would later find use in the beta build for Trainwreck of Science.
A Hat In Time Mac Download Windows 10
Revisional Differences
Moon Jumper's Theme
A Hat In Time Mac Download Free
Prior to March 26, 2014, the main menu used an early version of Moon Jumper's Theme as placeholder music. Once the main menu music was added, Moon Jumper's Theme was removed from the alpha game files entirely. Note that this early rendition lacks a bit of the instrumentation heard in the finalized version below.
A Hat In Time Mac Download 2020
Retrieved from 'https://tcrf.net/index.php?title=Proto:A_Hat_in_Time_(Windows,_Mac_OS_X)/Alpha&oldid=764421'